

Creative Designer & Researcher
ORCID: 0009-0006-8495-4793
Location: Lisbon, Portugal
Institutional mail: lavinia.rossini@tecnico.ulisboa.pt
Personal mail: laviniarossini1@gmail.com
I'm a PhD student in Digital Media at the University of Lisbon.
My research explores how interactive and generative technologies can foster embodied and multisensory engagement with natural/cultural heritage.
Grounded in Human–Computer Interaction, posthuman theory, and biophilic design, my work investigates how AI-driven environments can reconfigure the relationship between humans, technology, and nature.
EDUCATION
PhD in Digital Media
Istituto Superior Técnico – Universidade de Lisboa
Affiliated with Interactive Technologies Institute
Liabon, Portugal
Research focus: Human-Computer Interaction; Generative AI; Biophilic design
Doctoral project: Posthuman Narrative Environments: AI, Embodiment, and Biophilia in Museums
2025 - Current
Master’s degree in Landscape Architecture
University of Rome “La Sapienza”, Department of Architecture and Design, Italy
Rome, Italy
Thesis: On the Edge: The Landscape of the Valle dei Casali and the City
Grade: 110/110 cum laude
May 2024
Erasmus Exchange
Master's in Landscape Architecture, Faculty of Science, University of Porto
Porto, Portugal
2020 – 2021
Bachelor’s degree in Architecture
University of Roma Tre, Department of Architecture, Italy
Roma, Italy
Thesis: Active Beanding
Grade: 105/110
Sep 2019
PUBLICATIONS
Conference Paper
Ferreira, Marta; Galvão-Ferreira, Pedro; Rossini, Lavinia; Cappello, Matteo; Silva, Maritza; Xu, Ying; Gouin, Mathilde; Nunes, Nuno Jardim; Nisi, Valentina.
“Designing Biotopia: A Transmedia Experience for Natureculture Heritage and More-than-Human Entanglements.”
Designing Interactive Systems (DIS) 2025, Funchal.
ACM Press. DOI: 10.1145/3715336.3735803
2025

THE JOURNEY
Independent Design Practice
Freelance Landscape Architect
Portugal
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I occasionally develop small-scale landscape and spatial design projects, focusing on ecological and sensory approaches to outdoor environments
2023 - Present
Interactive Technology Institute
Researcher
University of Lisbon
Lisbon, Portugal
Project: Locative Games for Cultural Heritage (Horizon Europe, 1801P.01237.1.01.01)
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At the Interactive Technologies Institute, I'm involved in the LoGaCulture research project, where I have collaborated on the development of transmedia journey design in the Funchal Nature Museum. In this role, I apply my expertise in visual and spatial design to create cohesive and engaging narratives across multiple platforms.
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My work at the ITI integrates my architectural knowledge with innovative media strategies.
2024 - Current
HAHA Arquitectura Paisagista
Collaborator (CAD / 3D Designer)
Lisbon, Portugal
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Development of landscape concept designs through CAD drafting and 3D modelling.
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Production of photorealistic renderings with Lumion.
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Technical support for project presentations and competition submissions.
2022 – 2024

HAHA Arquitectura Paisagista and Architetti Associati Lollini Malizia
Architectural competition
Lisbon, Portugal - Rome, Italy
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Grande MAXXI —Contributed to design and presentation materials (2022).
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Termini Node & Piazza dei Cinquecento Redevelopment — Supported design development and production of presentation materials (2020).
2020 - 2022
SKILLS & EXPERTISE
Design & Modelling
AutoCAD / Rinoceront 3D / 3D modelling
Rendering & Visualization
LUMION 3D / graphic boards and visual storytelling
Graphics & UI Tools
Graphics editor software / Adobe InDesign / Adobe Illustrator / Adobe Photoshop
GIS & Other Tools
Microsoft Office / QGIS (base) / Unity(Basic)
Personal Skills
Project management for small-scale projects/ Teamwork and collaboration/ Visual communication

NOW - LOOKING FORWARD
Today, through my upcoming research, I’m looking for ways to bring together my background in landscape and my interest in interaction design, to imagine innovative forms of design that connect people, nature, and technologies.